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Issues
Sept 17, 2012 11:21:44 GMT -5
Post by ThE_ReAl_BlAyDe on Sept 17, 2012 11:21:44 GMT -5
Our advancing speed has screeched to a halt compared to season 1
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Issues
Sept 17, 2012 13:13:12 GMT -5
Post by GJWhite66 on Sept 17, 2012 13:13:12 GMT -5
I think a lot of it still has to do with technical issues with the game. Basically UAB has been causing similar issues to what Tex was experiencing with New Mexico. I know Cole has tried to play multiple times with no luck yet (last I saw it was up to 10+ restarts). Hopefully the issue gets resolved soon. Hotrod was able to getg on last night to reset UAB's default playbook.
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Issues
Sept 17, 2012 18:15:29 GMT -5
Post by cole256 on Sept 17, 2012 18:15:29 GMT -5
I was able to play. I had school this morning so I played when I got home. everything gj said was correct. Oh and these settings suck. I had 7 holds called on me. Two were declined because the CPU got turnovers off of it. Every single time except one when I was in the redzone and I would score they called hold. Seriously I had 4 holds called on the 1-3 yard line. That's ridiculous. It's straight up cheating. I wanted to throw my controller through the wall the last two times it did it.
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Issues
Sept 17, 2012 19:59:01 GMT -5
Post by GJWhite66 on Sept 17, 2012 19:59:01 GMT -5
Hotrod has made a couple more adjustments to the sliders, two for User benefit, two to tone down CPU ability. First, our pass and run blocking abilities have been raised by 5 (the next possible step). That should help with all the holding calls, as well as tone down a bit of the CPU pressure. Also, CPU run ability and CPU pass coverage has been lowered. Not quite sure, but CPU pass accuracy may have also been lowered. Keep giving us feedback guys, we'll find our happy medium.
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Issues
Sept 17, 2012 21:58:39 GMT -5
Post by ThE_ReAl_BlAyDe on Sept 17, 2012 21:58:39 GMT -5
after playing my game id have to say the changes definitely helped some. only thing i would say is a little off is cpu catching on both sides of the ball. defenders were making some incredible interceptions, and their receivers still dont drop any balls, even if theyre getting hit by two or three defenders instantaneously.....other than that pretty good improvements
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Issues
Sept 18, 2012 8:21:38 GMT -5
Post by GJWhite66 on Sept 18, 2012 8:21:38 GMT -5
So anyone else have trouble with a CPU no huddle attack? Not issues covering, but actual gameplay issues? It took me 6 tries to finish my game vs Arkansas State. Couldn't even say why, I've played no huddle teams before. But if anyone has played a user who goes no-huddle, the game lagged the same way. I didn't even make it out of the second quarter until maybe my 3rd try. Anyone else have similar issues, or hopefully this is just an isolated event.
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Issues
Sept 18, 2012 8:41:25 GMT -5
Post by cole256 on Sept 18, 2012 8:41:25 GMT -5
My game against Uab had alot of lag.
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Issues
Sept 19, 2012 10:07:45 GMT -5
Post by GJWhite66 on Sept 19, 2012 10:07:45 GMT -5
I'm thinking maybe it was a server issue when I tried playing. It was later at night, so that could be it. I played my AFCA game with no issues at all. Just getting a bit annoyed, I don't remember any other version of the game being this bad with stability issues after 2 months. It honestly doesn't even seem like they've implemented any of the gameplay fixes that they said they have.
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